DC Preview: Home Page Refresh

Hey all,

TJ posted another preview!

TJ09
Posted: Sep 16 2014, 01:59 AM
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Like the current site layout, the home page hasn’t been touched in a while. While it may not date back as far as 2007, it hasn’t changed much since biomes were introduced.

So, it is again time to show off a refreshed part of the site. This time, a new home page. The content has been bumped over a bit to make room for a login form as well as an oft-requested feature: news, pulled directly from the forums. The “Welcome to Dragon Cave” text is not visible when logged in, so none of the important links (that is, the map/the biomes) are pushed down.

user posted image

This is part two in a series of preview topics to give everyone a taste of what’s coming. Expect more of these topics in the future. Nothing here is final, and things may take a while to see the light of day, especially with the holiday event season upcoming. Enjoy!

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http://dragcave.net/thuwed for breeding list info. Do not PM me about breeding, that page has all the answers.
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I think it’s great that TJ is redesigning things! This looks great :)

Happy hunting!

1673431_orig

Full background art for site redesign!

Hey all,

Nakase (Jennifer Beasley) posted the new full image of the background of the redesigned site on her site!

1673431_orig

What do you think about it? I think her artwork is great! I love the impression that you can walk into the cave and the view from the cave all in one! And that stream with a dragon’s tail in it! I think it’s beautifully detailed. Thanks Nakase!

2014-09-10-teaser3

Preview Site Redesign for Dragon Cave

Hey all,

TJ gave us a preview for the site redesign!

TJ09
Posted: Sep 11 2014, 01:48 AM
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I’m going to be doing a series of preview topics to give everyone a taste of what’s coming. Over the next few days weeks months arbitrary period of time, expect to see more of these threads. Nothing here is final, and things may take a while to see the light of day, especially with the holiday event season upcoming. Enjoy!

The current site layout was created in 2007, and, while that was long ago, it’s not the first site design:

user posted image
Good thing the site doesn’t still look like this. There wasn’t even any menu.

History lesson aside, the current design has fared well enough over the years, but it’s time for a bit of a refresh. The organization of the header was severely limiting in terms of what could be done, preventing potentially-useful features from being added. What’s in the works won’t be a complete change from what we have now, it’ll provide more visual interest (thanks to some beautiful art by Nakase) while settling some of the longest standing requests.

Here’s a teaser of what’s to come:

user posted image
That’s right. A clock. Try not to get too excited.

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Look at that awesome painting. Look at it.

user posted image
Even the errors are pretty.

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http://dragcave.net/thuwed for breeding list info. Do not PM me about breeding, that page has all the answers.
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I love it! The Clock is great and the small preview of Nakase’s artwork is stunning! I can’t wait to see the full artwork. I can imagine that it will be harder to load the site for people with slower connection (or bandwith limits), so although I have a fast connection with no limit I do hope TJ has a design for people who are not as lucky as I am.

All in all, it’s great! I can’t wait for it to be implemented.

Sort multiple dragons at once!

TJ announced wonderful news! We can now sort multiple dragons at once!:

I’m happy to announce that you can now sort multiple dragons at once! The feature (which is available for both the table-based and tile-based versions of custom sort) allows you to use Shift+Click or Ctrl+Click to select multiple entries, then drag normally to sort as a group.

LoathsomeExhaustedHogget

Enjoy!

Other “Patch Notes:”

  • Clicking an abandoned egg twice (or otherwise reloading the page after already owning the egg) should redirect you to the “get code” page rather than showing a message that the egg/hatchling isn’t abandoned.
  • Rounded up some stray pixels on sprites (don’t worry, they went to good homes).
  • Named hatchlings show up on the teleport page. You still can’t teleport them, but at least you’ll see a message telling you why.
  • The Freeze section of the actions help page will show a list of recently-frozen hatchlings, and when they were frozen.
  • Fixed the background on lineage pages for the Portal 2 skin.
  • Fever Wyvern adult description has been updated.

Happy hunting!

Guardian of Nature Summon attempt 9

Well, I tried to summon another Guardian of Nature again today. Unfortunately it didn’t work. Hopefully next time it will!

Fever Wyverns: Description has been changed

Hey all,

This weekend TJ announced, amongst other things, the change to the Fever Wyvern description.

Old Description
To make up for a lack of physical strength, Fever Wyverns rely on a strain of deadly bacteria which grows on their tail spines. This bateria is used to help kill prey or as a defense mechanism. The bacteria will attack the victim’s nervous and respiratory systems upon entering the body, quickly rendering it helpless before eventually killing it. Usually a solitary breed, these dragons will only come together during mating season and will flare out the brightly colored sails along their wings to help attract potential mates. Although it has been observed that the wyverns are nocturnal, they will often pick an open spot of sunshine to curl up in and sleep as the day passes by.

New description
Each Fever wyvern carries a unique and very deadly disease on the spines of its tail. To make up for a lack of physical strength, the dragons use this disease to their advantage by poisoning prey and fending off attackers. The illness will quickly render victims helpless before eventually killing them. A Fever will track its prey until the target can no longer move. Usually a solitary breed, these dragons will only come together during mating season, and will flare out the brightly colored sails along their wings to help attract potential mates. Although it has been observed that the wyverns are nocturnal, they will often pick an open spot of sunshine to curl up in and sleep as the day passes by.

ParticleSoup’s comment on the change
ParticleSoup, the creator of the dragon found the description had changed while he hadn’t been informed earlier. The description had been changed in a way it went against the concept of the dragon. That’s why TJ changed it again. Per ParticleSoup’s comment:

ParticleSoup
Posted: Aug 31 2014, 02:08 PM
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I gave those particles mass. Particles love mass.
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QUOTE (yulerule @ Aug 31 2014, 10:00 AM)
I wonder, what’s the difference between the old and new description of the fever wyvern?

The new sort will com in useful, sometime I guess.

The wiki page on the Fevers has them all as well.

The story behind all the changes is that it was changed because TJ didn’t like the term “bacteria” being used; the word doesn’t fit the game’s time period or something like that, so I had to rewrite it in a way that still met both of our standards.

The first time the description was changed it was totally without my knowledge. The first description it had was the one I wrote, but apparently TJ had actually intended to change it from the very beginning, meaning the description I wrote wasn’t actually supposed to get through at all. The edits he made changed the whole concept of the dragon. I was angry about this, so I wrote a new description(the current one it has now) for it with some edits by TJ himself that I approved of.

At least this way, it’s still obvious that the dragons are in fact not venomous at all nor are actually poisonous, and that they just purposefully carry(and use) a deadly disease.

This post has been edited by ParticleSoup on Aug 31 2014, 02:08 PM

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I’m glad TJ was open to a new description by ParticleSoup and that ParticleSoup was open to making a new description!

How to get the Yellow Undine!

Hey all,

With the dragons from users now growing up, players are experimenting with combination on how to get the Yellow Undine. here are the results:

  • Green Undine * Green Undine
  • Green Undine * Gold
  • Green Undine * Green copper Male
  • Green Undine * Green copper female

Do you have other pairings with a Yellow Undine as a result? Let me know!

Guardian of Nature Summon attempt 8

Hey all,

Well, I tried to summon another Guardian of Nature, but alas, no luck. I’ll try again in a month :)

Currently I’ve got only one complete set of Legendary Trios plus two more Magma’s. I guess it’s time to go hunting for two more Ice and Thunder dragons. After all, more sets give a higher chance at success.

Have fun!

2014-08-02

August Release – Names unknown at the moment

2014-08-02

Although the Encyclopedia still isn’t out of beta, TJ has release a new dragon! One dragon breed, eight eggs. Hunt these down in the forest and alpine. It looks like a lot of fun!

Change of drop window
TJ has decided we’ll have another change to the drop window for new releases:

This month marks the end of consistent beginning-of-the-month releases. While knowing when to look is nice, it also seems to have become a bit stale. Future releases will (very likely) still be on weekends, but may be scattered throughout the month.

Egg Description
august2014release-egg: There is a thin layer of moisture coating this egg.

Biomes
These eggs can be found in the Alpine and the Forest biomes.

Dimorphism
TJ showed eight eggs for one breed. This could mean there is dimorphism for both the hatchlings and the adults.

Have fun!

2014-07-05

July Release – Names unkown at the moment

2014-07-05

Hey all,

While everyone is waiting for the encyclopedia to get out of beta, TJ has decided to give us a release of a dragon. And not one, but three!

Drop Time
The Drop time stays at Saturday, it seems. I don’t mind. I’ve just had my dinner and now I’ve got more than enough time to catch those new egg. Luckily I’ve left 7 egg slots open. With three different eggs, I’ll need at least 6 of them.

Egg Descriptions

  • juli-01-egg: This egg is covered in thick blue stripes.
  • july-02-egg: This pink and red egg wobbles occasionally.
  • july-03-egg: This egg makes you feel a bit uneasy.

Biomes

Although we can see the biome info on a dragon’s page, there’s no hint to the biome’s from TJ’s egg, cause they all showed cave as a location. Of course, he creates them out of nowhere so it’s logic there wouldn’t be a biome listed as with all his other dragons.

  • juli-01-egg: Alpine
  • july-02-egg: Jungle
  • july-03-egg: All

With a description glitch some eggs first showed cave as biome instead of the location where they were actually grabbed. This was fixed later, however.

Dimorphism
TJ has only two of each egg. This means there will be no dimorphism for either of the eggs.

Breed Name
The breednames are yet unknown. The sort as followed:

  • juli-01-egg: Between (Gilded) Bloodscale and (Two-finned) Bluna
  • july-02-egg: Between Canopy and the new bronze/red/caramel egg
  • july-03-egg: Between the new pink/wobbly and Cheese (If you don’t have a Cheese, the Christmas would be next and otherwise Coastal Waverunner)

Nicknames
Of course new breeds tend to get nicknames. I’ve seen/thought of the following nicknames so far:

  • juli-01-egg: Blue Tip (in the beginning this egg had a description with Blue Tip instead of Blue Stripes)
  • july-02-egg: Wobbly
  • july-03-egg: Uneasy, Caramel, Bronze

Have fun!

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